At first appearance, Hell Yeah! looks to be a campy title that takes spoofing other games a bit too far. It goes beyond the ridiculous look that it portrays to give you a fun experience, even though it does have it flaws. It’s a 2d puzzleish platformerish style game that doesn’t take itself serious at all.
You play as Ash, an evil demon rabbit who just took over the reigns in hell because his father passed away. One day, while taking a bath with his rubber ducky, someone snaps a picture of him and posts it to the internet. Knowing that 100 monsters saw the image, Ash heads out on a rampage to kill those that have seen him in such a position. Armed with his fathers gear, he seeks out those that have “wronged” him.
Hell Yeah! stands out among other games with it’s cartoon look and bad attitude that throws back to the days of Conker’s Bad Fur Day. In fact there are many times that I think Ash, dead rabbit Prince of the Underworld, really is what happened to Conker. He has a bad attitude and doesn’t care much about anything, he has the royal attitude of Prince Laharl from the first Disgaea. He is the greatest and Hell will be his no matter what the cost in monster life.
At first, the controls feel a bit off because they aren’t designed for walking around as just a rabbit. They were designed to work perfectly with the buzz-saw drill jet-pack thing gained after the first 10 minutes of game play. When ever you are in the buzz-saw of doom, you feel as if nothing can stop you. After the available customization my buzz-saw looks more like spinning axes. It is a bit jarring when Ash is out of the vehicle, but don’t let that take you from the experience.
When initially booting up this game, I thought that the humor was going to be forced and awkward. Surprisingly it is well written, and doesn’t feel like they are slamming joke after joke into the story. They find a spot for it, fit it in nicely, and go about their business. What makes it even better is that it’s NOT voice acted. Honestly, if they ended up with horrible voice acting the whole game would have been ruined.
And then you hit the point that reminds you why this game is weird and strange. The point in which the game, while fun, feels like it’s repeating itself. Dealing with the flaws of not being able to hit mobs while they are off the screen, or them clipping through walls, is easy enough. Seeing a joke get recycled from the beginning of the game, for the third or even fourth time, later on in the story is just not cool. I understand coming up with 100 unique finishers after 100 different mini games would take forever and be a bear to program, but only having 10 to 15 makes them feel old fast. I was on the second level when I noticed the first repeat.
Hell Yeah! tries really hard to be that zany, crazy out of place game, like Conker’s Bad Fur Day. Or even as random as a Katamari, but it just ends up trying to hard. Don’t get me wrong, while the jokes and some of the mini games get old, the game is fun. I did enjoy my time with it, even though I ended up skipping past the dialog later in the game. The XBLA version has a demo, so this is a try it before you buy it kind of thing. I do see the kids with the crude humor taking a liking to it.
It’s available now for 1200 Microsoft Points for XBLA or 14.99 USD for PC and PSN.