Michael Hartmann from Frogdice Games is my guest this time for a great discussion about the match-3/tower defense hybrid Tower of Elements (available here), and the upcoming Dungeon of Elements.  We also spend time talking about the trials of indie development, how a company like Frogdice has survived since 1996 thanks to the amazing community surrounding games like Threshold, and why charity is so important to the team.  Frogdice Games has now become one of my favorite companies, and I think after you listen to this, they’ll become one of yours as well.